
As for Claire, we’ve also learned that she will sport a different outfit - ostensibly to modernize her very 90s fashion sensibilities - while retaining some similarities. No word on Leon’s hair color yet, but we should get to see every glorious strand in 4k. Capcom apparently took note of fans’ confusion over RE7‘s version of Chris, though, because a great deal of effort has gone into making the characters look more like their original game counterparts. It uses photogrammetry scanning like Resident Evil 7 before it, meaning we may get to see a nearly photorealistic Raccoon City. That said, the game will be the first Resident Evil title designed with a 4k resolution in mind, making it the best looking Capcom game to date, and it may be able to seriously compete with games like God of War in terms of visuals.

The engine loads different resolutions each time you enter a room, so some rooms may not always be native 4k, and assets may be dynamically scaled to keep it easy on the hardware.
#NOT A HERO RE7 PLOT 1080P#
It’s aiming for a solid 30fps at 1080p on a standard PS4 and 60fps at native 4k on a PS4 Pro. Ammo, herbs, and weapons did not.Īccording to our source, the Resident Evil 2 Remake will run on the RE Engine, but it’s been significantly optimized and upgraded with new tech, including an impressive revamped lighting and shadow system. I'm pretty sure 2 didn't have the item sparkle? I honestly don't remember.Įdit - Thinking more on it, I'm pretty sure only keys and shiny objects that you could pick up sparkled.
#NOT A HERO RE7 PLOT FULL#
Since we're in full on reboot territory now, I imagine if she shows up post RE7 it won't carry as much weight. I wonder if they're referring to RE7 and it's lack of item sparkles?Įd Rebecca was the subject of two totally canon books by SD Perry! They were pretty bad, and the ideas contained within have since been for real canonised by appearing in mainline games (smarter, weapon wielding zombos and an underground testing area with multiple biomes) Western releases often also had 'arrange mode' that jumbled up item locations, could be that?


The only thing I can think of is item placement, which did change (made slightly easier) in the Western release, more ammo and health compared to the original. I have no idea if there was ever a difference in the lil' sparkle of items? It's certainly not a widely discussed difference.
